What is Realms of Magic?

Realms of Magic is a 2D sandbox roleplaying indie game set in a classic western fantasy universe. Immerse yourself in the game’s compelling single player mode or dive into the diverse multiplayer mode.
Realms of Magic combines the best aspects from a multitude of genres, boasting the lively setting and character development of an RPG, alongside the creative freedom of a sandbox game, with the twitch based movement and combat from an action platformer to city building and management from strategy games.
The main idea behind this game is to give the player free rein over the creation of the world and character; the only boundary in this game is your imagination.
The inspiration behind the game comes from a mixture of Skyrim and Dwarf Fortress, presented in a Terraria-like sandbox.


Game setting

Realms of Magic universe has everything you could expect from a fantasy setting: dwarves, elves and orcs battling one another; undead, demons and dragons ravaging villages and cities; mythical monsters guarding ancient ruins full of gold and magic items.
Life isn’t easy in the Realms. Common people live in harsh, deprived conditions, their lives are often cut short due to the perilous nature of their work. Nobles, rich merchants and kings, live in luxury, exploiting the common people for power and wealth. Thievery, murder and corruption run rife in the realms, slave trade is demanded and legal in most regions.
Our universe is inspired by many other great universes like Tolkien’s Middle-earth, D&D’s Forgotten Realms, Warcraft, Elder Scrolls and Game of Thrones.

Do whatever you want

The main goal of Realms of Magic is to let you the player do anything you could possibly desire in a fantasy game.
Fight for good and become a hero or play mercilessly as a villain. Become an adventurer, be a man of the people, protect the commoners from bandits. And why not delve into the crypts and ruins to find out what treasures await.
Should you want to be purely evil, play as a necromancer, create enormous armies of the undead ready to strike at your whim. This game offers you the experience you want in a game, an experience you can control and change instantly based on how you want to play.
If you wish, you may even live the life of the everyday hard working commoner.


Character development

There is no class system in RoM. Instead there are skill trees such as Archery, Dual Wield, Light Armor, Frost or Demonology. This system fully allows the player to tailor their skills to their particular needs.
Do you want to be a heavy armored battlemage who uses a huge two-handed axe when enemies get too close? Maybe you want to play as a sneaky rogue using psychic magic to control his opponents? Or would you like to create an unarmed and unarmoured monk who utilizes martial arts and mobility to overcome challenges? Realms of Magic provides you with a wide range of tools in terms of gameplay and character customisation.
With about 30 skill trees there are thousands of possible character combinations, but that’s not all. Every tree contains dozens of different perks, adding another layer of customisation to your character.


Create and manage your city

Building and managing your own city is one of the core features of our game. You can create your own settlement from a variety of resources, or simply take over an existing one and claim it as your own. 
Tired of chopping down trees or mining for ores? No problem! Just simply recruit some miners and woodcutters and they will do it for you, whilst you continue on with your adventures; however, they won’t work for free, in exchange for their service you need to provide them with food or pay them. Over time you can build a self-sufficient settlement and employ more advanced NPC’s, such as enchanters and alchemists.
However, players beware. The richer and more prosperous you town is, the more tempting of a target it is for enemies. So, ready yourself, hire some guards, build fortifications and prepare for enemy invasions.


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Blog post #3

omadan 2016-07-25 12:40:15

Hi there!

Today’s update will be about playable races in our game!
We strongly believe that a great variety of races to choose from is the cornerstone aspect of fantasy roleplaying games.

We have already shown you five races in our teaser trailer. These were: humans, high elves, wild elves, dark elves and orcs.
Two more races have already been announced but we haven’t shown their sprites yet. These are dwarves and goblins.

That still leaves us four unannounced races because the total number of them is eleven!

What’s more, we are happy to say that we have just finished creating all the sprites for those races. In the game you will have the possibility to totally customize your character. There are 50 hairstyles, 50 different eyes and 50 different mouths for every race and gender combination. You will also be able to change the color of all four appearance elements like: skin, eyes, hair and ornaments.
That brings us to about 27 500 000 000 different character look combinations!

From today we will start our showcase of one of those races every odd day.

Today we start with dwarves.

Dwarves are native inhabitants of the northern part of Ezran*. They are organized into clans living in fortified strongholds located deep inside the mountains.

They are short, well-build, resilient and stout. Dwarves mainly have dark hair and eyes. They frequently keep a straggly beard.

Dwarves are friendly and hospitable, but, when offended, will hold a grudge for a long time. They are honorable and pay great attention to family ties and clan relationships. Dwarves are unmatched craftsmen and fearsome warriors.

*Ezran is the continent on which Realms of Magic takes place.

[img width=800 height=311]http://i1174.photobucket.com/albums/r609/omadan/dwarves_zpsj9wbipjh.png[/img]0 comments

Blog post #2

omadan 2016-07-05 06:59:32

Greetings Polished Games followers!

My name is Chris and I’m the new team member of Polished Games. I am responsible for updating this blog so watch out for any bits and pieces of news at least once a week. Here is the news about our current progress in the game.

We will release World Builder in about one month, a little later than we expected. However, we already managed to implement all features we had planned and we even did several which were planned after World Builder. All that is left now is debugging and polishing.

Right now we are also looking for music composer and sound effect artist.

Stay tuned for some more info!0 comments

Blog post #1

Zakharn 2016-03-18 12:34:45

After failing our Kickstarter campaign we were talking with our investor about what’s next. Fortunately he is very pleased with our progress and the current state of the game, and he agreed to cover the sum we wanted to raise through Kickstarter.

Last month we’ve increased our team size by hiring one additional programmer to speed up the development process. We are also talking with new game designer about joining our team.

Currently we are working on World Builder. World Builder has two goals: to allow players to help us with creating the world in Realms of Magic and to do some public testing of our game engine. We are planning to release it on May/June.

We are aiming for an Early Access version of our game by the end of this year. EA version will not include every feature we have announced or planned, most notably city and faction management. However this feature will be in the first big update we will release.

We can also proudly announce that our game will also launch on Linux and Mac systems.0 comments