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Blog post #3omadan 2016-07-25 12:40:15
Today’s update will be about playable races in our game!
We strongly believe that a great variety of races to choose from is the cornerstone aspect of fantasy roleplaying games.
We have already shown you five races in our teaser trailer. These were: humans, high elves, wild elves, dark elves and orcs.
Two more races have already been announced but we haven’t shown their sprites yet. These are dwarves and goblins.
That still leaves us four unannounced races because the total number of them is eleven!
What’s more, we are happy to say that we have just finished creating all the sprites for those races. In the game you will have the possibility to totally customize your character. There are 50 hairstyles, 50 different eyes and 50 different mouths for every race and gender combination. You will also be able to change the color of all four appearance elements like: skin, eyes, hair and ornaments.
That brings us to about 27 500 000 000 different character look combinations!
From today we will start our showcase of one of those races every odd day.
Today we start with dwarves.
Dwarves are native inhabitants of the northern part of Ezran*. They are organized into clans living in fortified strongholds located deep inside the mountains.
They are short, well-build, resilient and stout. Dwarves mainly have dark hair and eyes. They frequently keep a straggly beard.
Dwarves are friendly and hospitable, but, when offended, will hold a grudge for a long time. They are honorable and pay great attention to family ties and clan relationships. Dwarves are unmatched craftsmen and fearsome warriors.
*Ezran is the continent on which Realms of Magic takes place.
[img width=800 height=311]http://i1174.photobucket.com/albums/r609/omadan/dwarves_zpsj9wbipjh.png[/img]0 comments
Blog post #2omadan 2016-07-05 06:59:32
Greetings Polished Games followers!
My name is Chris and I’m the new team member of Polished Games. I am responsible for updating this blog so watch out for any bits and pieces of news at least once a week. Here is the news about our current progress in the game.
We will release World Builder in about one month, a little later than we expected. However, we already managed to implement all features we had planned and we even did several which were planned after World Builder. All that is left now is debugging and polishing.
Right now we are also looking for music composer and sound effect artist.
Stay tuned for some more info!0 comments
Blog post #1Zakharn 2016-03-18 12:34:45
After failing our Kickstarter campaign we were talking with our investor about what’s next. Fortunately he is very pleased with our progress and the current state of the game, and he agreed to cover the sum we wanted to raise through Kickstarter.
Last month we’ve increased our team size by hiring one additional programmer to speed up the development process. We are also talking with new game designer about joining our team.
Currently we are working on World Builder. World Builder has two goals: to allow players to help us with creating the world in Realms of Magic and to do some public testing of our game engine. We are planning to release it on May/June.
We are aiming for an Early Access version of our game by the end of this year. EA version will not include every feature we have announced or planned, most notably city and faction management. However this feature will be in the first big update we will release.
We can also proudly announce that our game will also launch on Linux and Mac systems.0 comments